GAME NAME: Dragons Dogma
RELEASE DATE(S): May 25th
It seems dragons are the new pink in the video game industry at the moment, and developers Capcom are jumping all over it with their open-world RPG Dragons Dogma. The very first thing that you will notice about Dragons Dogma is that it has a heavy western influence in its game play and controls. There are still hints of developer Capcom’s own unique style like in the menu screen that is backed up by karaoke pop music, but other than that it will feel similar to what gamers have come to expect in an open world RPG.
The game drops you right into the action with the first enemy you see being a fifty foot dragon. A brief encounter and tutorial follows which then takes you to an in-depth character customisation section. The detail in the customization section borders on excessive. Its filled with many important facets like sculpting the exact angle of your heroes chin so that the moonlight will glance off of it just right.
The game then kicks off in a quiet fishing village that is soon interrupted by fire and screaming as a massive dragon swoops in to rip your heart out and eat it. Once the pleasantries are over you awake heartless and magically alive, and so your journey begins. And what a journey it is. Dragons Dogma strikes a very unique balance between an open-world RPG and and action-based hack and slash game. Combat looks and feels very cinematic and polished, some of the best seen in an open world RPG. This sort of play is often lacking in games with such a wide expanse. You are joined by NPC pawns that will follow your every move, and the over-the-top customization can be applied to these characters as well, because everyone knows that the only thing better than one perfectly modelled chin reflecting the moon light is two.
Dragons Dogma has a few very obvious influences in its design, one main influence being Shadow of the Colossus. Your character can grab on to a host of mean beasties throughout the game and climb all over them, poking away with your blade until you find a weak spot. This is a great feature that is a massive step up from shin hacking that is seen in similar games. The locations feel fresh with some beautifully rendered valleys and castles that draw you into the world with plenty of little details. You will want to wander off into the wilderness every chance you get ,which is a bit of a risk because the enemies don’t scale to your skill level. This adds a bit more of a challenge into the game, but with great risk comes great reward and if you plough through the hordes there is plenty of loot and hidden stashes to be found.
Capcom has found a rare balance with Dragons Dogma, with satisfying combat, many hours of gameplay , and beautiful and large world to explore. It seems Dohvakiin isn’t the only dragon slayer that is good at what he does, except this dragon slayer has a perfectly sculpted chin.