GAME NAME: Diablo 3
DEVELOPER(S): Blizzard Entertainment
PUBLISHER(S): Blizzard Entertainment
PLATFORM(S): Xbox 360, PS3, PS4
GENRE(S): Action, RPG
RELEASE DATE(S): September 3rd, 2013
“Ah, fresh meat!” ~ The Butcher
Finally, the time has come for console gamers to get in on the action; welcome to the world of Sanctuary. You might have heard PC gamers talking about it, muttering arguments of which MP+ to organ grind on or speed farming. But fear not, trepid hero! The path is long, but enjoyable, so stay awhile and listen.
If you have no idea what Diablo is, here is a quick breakdown of the various playable classes:
Monk – Dextrous melee fighter that relies on dodging or shields to mitigate damage.
Demon Hunter – Ranged specialists armed with traps and dual-wielding crossbows. One of the best late game farmers ever, due to massive long-range and damage output.
Barbarian – The only class that uses strength as a primary stat, these towering slabs of muscle wade through enemies wielding mighty weapons that no one else could dream of even lifting, never mind wielding.
Witch Doctor – Using voodoo and fetishes, these primal magic wielders are much more impressive than our South African counterparts.
Wizard –Wizards bring arcane, elemental and temporal fury to the battlefield, devastating entire groups of enemies with the flick of a wand.
I remember when I reviewed the game back in May 2012 for the enemy, I was attacked for giving it such a high score amid the crazy problems that came from Blizzard. It seemed that readers weren’t interested in anything but Blizzard not having enough capacity to handle everyone logging in to play the always online game. Well, they’ve thought this one through as they’ve dodged that bullet from the console crowd; Blizzard has opted to make the console version separate from the Battle.net powered PC version. This means no auction houses for the non-believers, I mean, the console version, but it does make playing peer-to-peer coop a charm. Having minimal lag is really important in this game, especially if you want to play the game in hardcore mode, where you only have a single life!
The minions of evil are best fought with friends, for several reasons. Every time a friend joins, the enemy gets stronger, making for better, more interesting fights. This also increases the experience gain, gold dropped and the chance of better equipment for everyone. Most of all, it’s more fun with someone else, as you will learn how to work together in order to overcome and defeat challenging monsters. And because there are individual loot streams, you can loot to your heart’s content. You also have a massive inventory compared to PC (60 items), which means you can go for a fairly long time without having to head home. All of these points lend themselves to prolonged gaming sessions, as you and your friends play late into the night. Even if the host leaves, the game quickly migrates to another party member, meaning that the momentum isn’t completely lost.
I was also given grief for stating that the game would have similar longevity to Diablo II, which was still popular when Diablo III finally released. Over a year later, I am still playing the game, collecting items and grinding paragon levels. Say what you will about levelling and equipment being streamlined, the game has an almost cathartic pattern to it, allowing you to blow vast portions of time while happily killing countless hordes of enemies. And now I’m doing the same thing, from the comfort of my couch, without slowly wearing away at the umpteen million clicks that my mouse has in its lifespan. (The mouse I bought at the same time is still alive, to its credit.) This increase in interest in Diablo III, by expanding the audience, is great, and it works perfectly with us knowing that an expansion is on its way.