Could this Generation be the PS2 Era all over again?
While Nintendo never had a winning recipe with their online component (and is still battling), Sony all but hit Microsoft’s once superior formula out the park. Paying to play online is now part of Sony’s setup, as it’s always been with Microsoft, but the PlayStation Plus (PS Plus) service is all but demolishing any lead Xbox Live ever had. Who’s going to say no to at least 36 games a year for a mere R500? Don’t forget, this service supports all three products (PS3, PS Vita and PS4) for that small number. I had a look at my list of friends on my PS3 last night. Out of the 100 friends, only 28 were without PS Plus. Expect that percentage of non-PS Plus members to be smaller on the PS4 by the end of the current generation. Where Sony once made money with accessories (multitap, memory cards, etc.), they’re now raking it in with PS Plus. More so, if you’re a PS Plus member you don’t only get free games, you also get cheaper games you might not be willing to wait for to go free. Microsoft replied with Games for Gold, but they’re yet to grasp that it’s new games that’s stealing the show, though Sleeping Dogs was a great attempt. And Nintendo is still going on about the Year of Luigi or something… The sleeping giant that’s Sony has once again awakened from its slumber and is on a mission to gain back the market share they lost to Nintendo and Microsoft in the last generation, and so far, they’re passing with flying colours. I wouldn’t cut Microsoft from this hunt just yet, but if you’re a consumer that’s trying to get the most bang for your buck, you’ll be hard-pressed not to consider the PS2 of 2014.With the launch of the current generation of consoles, it’s become all too apparent that the PS4 is making a complete mockery of its competitors. It’s doing so well that you can’t help but notice the similarity when comparing it’s popularity to the PlayStation 2 – the best selling console in the history of the games industry. There’s not a day that goes by that you don’t hear about some developer proclaiming their love for Sony’s new console. Right out of the gates, they’ve drawn developer confidence in developing titles for a console that’s easy to work on. Saying that, the PS2 was in essence a super powered Rubik's cube. It took developers several years to get around the concept of development on the PS2, hence the Emotion Engine is nowhere to be found in any form of backwards compatibility these days. Mark Cerny did a splendid job to build on his already amazing profile, by making Sony’s comeback spectacular. If you've never seen the Road to PS4, by Mark Cerny (the Architect of the PS4), it's best you educate yourself now; it's absolutely amazing and you'll fall in love with his voice and more so his spectacular message: The Wii U, when compared to the GameCube and PlayStation 2, is miles behind the PS4. I’m sure there’s not a day that goes by whereby Nintendo does not kick itself for dropping Sony in the CD SNES development. As for the Xbox One? It's commercially accepted as the competitor to the PS4 and that too is looking like an uphill battle. In a day and age where HDTV’s are now a standard, they’ve made a huge mistake, post their official unveiling blunders. Their games can’t reach a resolution of 1080P. We’ve now seen that Thief 4 will get to roughly 900P, and though it might sound decent, they’re losing major sales in the overall picture. Tomb Raider: Defintive Edition was proof of this. It’s sold way more on PS4 than Xbox One, and along with the resolution issues, the Xbox One version experienced framerate problems. Multiplatform games have made a complete 180 and are now more popular on the PS4, unlike the PS3 and Xbox 360 era. Sony’s new system is dominating the market, once again, to such an extent that they’ve all but pushed the Xbox One back so far that it really is the Xbox ‘1’ era all over again.