last year by the U.S. Supreme Court, including the legal costs incurred by the the video game industry defenders.
The California government has also ready shelled out separate payments of $286 000 and $96 000 to the video game industry's legal team and has become liable for another $950 000 which accrued during the Supreme Court appeal. In addition they were saddled with around $500 000 in costs on their end while attempting to bring the gaming law into action. The just-shy-of-$2 million spent on the case isn't a massive amount but, according to lawyer Paul M. Smith who represented the games industry:
I think it's fair to say the industry warned the state that they were just getting themselves into a big legal mess and they would end up having to pay attorney fees – and that's exactly what happened"
Although the money spend on the legal challenge was essentially wasted, backers of the law have no regrets. Leland Yee, the law's creator, said:
When you fight the good fight for a cause you know is right and just, and it's about protecting kids, you don't ever regret that."
The Sacremento Bee: http://www.sacbee.com/2012/02/19/4274796/failed-legal-fight-over-video.html
via Ars Technica: http://arstechnica.com/gaming/news/2012/02/failed-anti-game-legislation-will-cost-california-nearly-18-million.ars
The law introduced by the State of California in 2005 which would have made the sale of violent video games to minors illegal, putting gaming on a par with pornography in that State, has produced a costly legal bill for the State government. The government has to foot the bill for the appeal, which was